Unlike the vast majority of zombies that bought Diablo III, I played the original Diablo and Diablo II “back in the day”. The day Diablo II was released, and was standing in front of Best Buy in Beaumont Texas 15 minutes before the store opened.
Diablo was an epic game for the time period. When the internet was new, and a lot of games were using IPX/SPX, Diablo came with built in TCP/IP support, and game making through battle.net.
Up until the release of Diablo you had to either have a dedicated server (like quake and quakeworld) or host the game on your computer and your buddies connect to your game. On dial up, hosting a game on your computer was a nightmare for everyone besides the person hosting the game. Diablo changed all of the rules for multiplayer game. No more having to lease a server, no more having to keep the server updated, no more security issues,,, and everything else that came with running your own server.
What kind of digital rights management did Diablo have? You had to have the CD in the CD player to play the game. When Diablo was installed, there was only about 30 megs of data stored on the hard drive, the rest ran off the CD.
Diablo had 3 character classes – Rogue, Warrior and Sorcerer. For the time period, having three different characters was awesome.