Homesteading and Survivalism

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Tag: gaming

On the preorder of Borderlands 2

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As much as I want to preorder Borderlands 2, I just can not bring myself to do so. I have been burned so many times when buying a game, I guess I am trigger shy.

Quake 2 was a major letdown, at least to me anyway.
Doom 3 was a joke. It did not come close to being as good as the original Doom.
Quake 4, how many times do we have to find a key to open a door? Talk about terrible level design.
Left 4 Dead 2 crashed on start up for 2 weeks after release. The problem came down to left 4 dead 2 would not work on the Fat32 file system. Valve did not fix the problem until 2 weeks after release. Nobody knew what was causing Left 4 Dead 2 to crash until right before the fix was released.
Homefront, 70 metacritic rating.
Brink, 70 metacritic rating. And Brink had video card driver issues on release day.
Duke Nukem Forever, 54 metacritic rating.
Rage, 79 metacritic rating.
Diablo III and its always on internet requirement.
Dead island and all of its release day bugs – like uploading a developer version to steam.

How can a game go through years of development, and still be released with bugs that should have been found in play testing?

Why should I have to wait weeks after a game has been released for patches to make the game playable?

The day Left 4 Dead 2 went on steam for pre-order I bought it. Release day, game crashes on start up. Raging in the Steam forums along with thousands of other people do not get a fix for 2 weeks. Two whole weeks? Really?

Brink had video card drivers on release day. Really? Video card problems? Why wasn’t that fixed in play testing? When the public buys a product, we expect that product to be finished, unless other wise noted.

There have been some good examples over the past few years – Skyrim is one such good example.

For every good game, there are probably dozens of bad games.

I have the original Borderlands, and I think its a good game. Hopefully Borderlands 2 will be better then the original. But I am going to wait a few months for patches to be released. I do not want to go through the same frustration like what happened with Left 4 Dead 2.

I am going to hold off on Borderlands 2 until it has been patched and it goes on its first sale.  $60 for a game is a bit much, especially in todays economy.

About the Author:

has been playing video games for over 30 years. He first started playing arcade games such as Donkey Kong and space Invaders in the early 1980s. From arcade games he moved to an Atari and Super Nintendo.  Kevin currently uses Steam as if primary gaming platform.

Open letter to Valve software

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I had originally posted this the Steam forums, but I wanted to post it here as well. There was a question about Valve being the greatest developer in the world.

Here is my answer:

At this time – maybe so.

In the 1990s – No. Before November 1998, the best software developer was ID software. For those of you that do not know, Half-Life was released in November 1998.

My top 4 FPS games of all time are:

Ultimate Doom
Final Doom (this is really 2 games – The Plutonia Experiment and TNT: Evilution)
Half-Life
Left 4 Dead

Even though the Half-Life series has been great, it’s lacked the dark overbearing atmosphere that Doom had. The one time that Valve came close to capturing the title, was with the original Left 4 Dead. If Doom II Hell on Earth was remade, it hope it would be something very close to L4D.

Valve is a great company, and they come up with some great ideas. But over the past few years I think they have taken a turn towards “fun” games instead of “serious” games. Compare tf2 to L4D. Both games attract a totally different type of player. Valve seems to cater more towards the “fun” player, and less towards the “serious” player.

Why is No Mercy the most played map in L4D2? Because l4d2 players yearn for the return of a dark, serious game with an overbearing atmosphere – like what L4D has.

Now lets go back to the 1990s. Why was Doom so great? Because it created a great atmosphere and attracted a certain type of player. Valve has done a poor job of creating dark games – with the exception of L4D.

When L4D was released, it looked like Valve was going to develop a series of dark games, which would help them become a well rounded company. But instead, they made L4D2, and tried to make it less dark then L4D.

For Valve to take the title of “worlds best developer”, I think they need to offer a wider range of games. The games need to target players looking for “fun” games like tf2, and players that want a serious game with a dark atmosphere like what Left 4 Dead was.

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