Unlike the vast majority of zombies that bought Diablo III, I played the original Diablo and Diablo II “back in the day”. The day Diablo II was released, and was standing in front of Best Buy in Beaumont Texas 15 minutes before the store opened.
Diablo was an epic game for the time period. When the internet was new, and a lot of games were using IPX/SPX, Diablo came with built in TCP/IP support, and game making through battle.net.
Up until the release of Diablo you had to either have a dedicated server (like quake and quakeworld) or host the game on your computer and your buddies connect to your game. On dial up, hosting a game on your computer was a nightmare for everyone besides the person hosting the game. Diablo changed all of the rules for multiplayer game. No more having to lease a server, no more having to keep the server updated, no more security issues,,, and everything else that came with running your own server.
What kind of digital rights management did Diablo have? You had to have the CD in the CD player to play the game. When Diablo was installed, there was only about 30 megs of data stored on the hard drive, the rest ran off the CD.
Diablo had 3 character classes – Rogue, Warrior and Sorcerer. For the time period, having three different characters was awesome.
Diablo II was a good game for its time period. Diablo was an epic game, Diablo II was a good game.
Diablo II had 5 character classes – Amazon, Necromancer, Barbarian, Sorceress and Paladin. The Druid and Assassin were introduced with the expansion Lord of Destruction. 5 new character classes was a nice improvement over the 3 classes from the original.
The graphics of Diablo II left a lot to be desired. When graphics were moving to 800X600 and 1024X768, Diablo II was released with 256 color display at 640×480 resolution. LOD expenasion upgraded to 800×600, which was still behind current trends for the time period.
Diablo II DRM was having the CD in the drive, and having to log into battle.net to play multiplayer.
Diablo III has 5 character classes? Why do Diablo II and Diablo III both have 5 classes?
The absolute reason why I will not be buying Diablo III is because of the always on internet requirement. Even to play single player you have to be connected to the internet. That is intrusive DRM, and I do not support such stupid ass decisions such as that.
I understand a company trying to protect its digital products in an era of piracy, but requiring an always on internet connection is just stupid.
Once again blizzard is behind the times. Why not develop a program like Steam? Where is the Blizzard solution to Steam? Why not have a program that manages all of my blizzard games in one location like Steam does?
I can start Steam without an internet connection and still be able to play my games. Why cant we do that with Diablo III?
As with the release of Diablo II in 640X480 resolution, Blizzard is behind the times in DRM.